Tempo Play Mobile Legends, special Pro Player ML!

Tempo play or game tempo is a unique play style that is very effective for use in Mobile Legends. It play itself is not very popular because the meta and style of playing Mobile Legends are not so supportive, but if you are able to launch it will be very deadly. Also it is very popular in other major MOBA like Dota 2 and LoL.

Although it is quite unfamiliar in your ears because there are even many caster in Indonesia that does not understand when a team plays the tempo start, but we will explain it here. It’s a bit difficult to distinguish from the design of aggro. But Aggro and tempo have a difference.

Here we will explain the most complete tempo of play in Mobile Legends. Start with understanding, tips, strategy, how to play, and counter it in Mobile Legends. It will be very dangerous if run properly because the enemy will not even have time to fight back.

 

Tempo Play Mobile Legends

It is one of the types or styles of playing a team that often appears in Mobile Legends without realizing it. Initially the term tempo is very popular in both veteran moba like Dota and LoL, but this term even penetrated into other genres such as CCG. In Mobile Legends own tempo play is actually common though many are unaware. If roughly interpreted, the tempo of play means a rather aggressive playing style and playing without wasting time. But don’t be likened to playing aggro which is where they will play aggressively and give deadly pressure. The Tempo here will play effectively without wasting any gaps. They will make use of every second, without break and continue to make the enemy depressed.

Fighting the enemies that play tempo play will be very difficult because once they get an edge, it is almost impossible to chase it. This is because the player or team that uses the play tempo not only benefits themselves, but will simultaneously try to harm the opponent.

Usually when playing your tempo you have to focus on pursuing a good advantage of levels or items. Starting from this little advantage plus the power spike of their hero, this team can be very deadly and difficult to stop.

Usually the team that plays with the tempo of this play will be piloted by one brain only. From here they will play relentlessly not even break though because if their tempo goes down, it can be blunder. Therefore, in the highest level of Mobile Legends This strategy is rarely done because it can be blunders and comeback by opponents.

How to Play Tempo

Tempo play will usually be done if the team has a very suitable hero. These heroes are usually chosen because they will use this strategy. If generally the most popular meta is to use Hyper carry, then the tempo of play can counter them.

The most basic thing in playing tempo play is using a hero that has a diverse power spike. Usually in the early, mid, and late games they already have a hero that covers everything so as not to stop and obstructed.

A good example of a team using tempo play style is to use a hero that has a power spike at all times. Early games will be controlled by Poke, harass, and burst heroes like Rafaela, Grock, or Atlas which will be very deadly at the beginning of the game. The mid game is also not left behind and varies considerably from the mage such as Valir, Pharsa, and Khufra. The late game can also be filled by hyper carry or greedy core heroes such as Uranus, Leomord, Granger, or Hayabusa. If you notice from the hero set above, Rafaela and Grock can fill up early and midgame with their damage. When mid games come hero-hero Mage with high power spike like Valir and Pharsa can fill even until late game. In late games of course the carry like Granger or Hayabusa can end the game.

The priority is not just balance, but by covering a lot of power spike and can use it, these heroes can play active alternately and do not stop at all. No need to break because they will relentlessly try to turn off the opponent’s movements.

Play Tempo to Turn Off Opponents

Not only does it benefit at all times, the tempo of play will usually work with a lot of shared tasks. Early game time to play a bit of aggro by turning off the movements of opponents and turning off their farms so that the core team can farming easily.

Mid game aggression moves to hero mid game where kill and shutdown will often occur. Late games will be filled by effective game closures and there is even no need for a team fight because the enemy will be kidnapped one by one.

Play Style Tempo, Not Too Aggro But Not Passive

As already explained that tempo play prioritizes efficiency and power advantage. This can be quite the most balanced style of play because you will fill all the time with a balance style. The most preferred thing when playing tempo is snowballing.

Regarding snowballing surely you guys are aware there are some heroes that if given an item more superior can ruin the setting of an enemy game such as Ling or Lancelot. These types of heroes will be very dangerous if it is pick by team who play tempo because indeed it is their task and purpose, get a little profit that will be very big and dangerous.

By being one of the fairly quiet players in this game. You will get some chance to do ganging, counter and others. Now, when that opportunity comes, you can do it well.

If you look at the team that plays tempo, their GPM and XPM charts will continue to steady up and never even go down. This is because the efficiency they can use will be the main weapon of this team.

 

No need to play aggro because it will be too risky and high risk if it fails. No passive play as this will hamper the growth of the hero. They should be good at taking advantage of moments and reading opponent games.

 

It is easy for a team to have a few advantages and continue to advance the speed of the game faster and certainly controlled by them. This will make your opponent unable to pursue or respond with a sprightly.

Tempo Play Will Played The Opposite Psychology

Not only in Mobile Legends even not only in competitive games, when playing the sport of course psychic will be a very important war and this will be utilized the tempo of play. They will harness excellence and make enemies lagging far away.

The enemy left behind will be affected by psychological attacks indirectly. It can make them play out of focus, be discouraged, or have given up when there is still a chance.

It can also be a two-eye knife for the team that starts the play tempo. The opposing team is suddenly able to turn up the situation and can pursue the lag can ruin the mindset and also the psychic Tempo team. Even a comeback is often due to the spirit that arises. Be careful and if you can win the game before you hit the swing.

Don’t be Afraid, Tempo Play Can be Discounter – Tempo Play Mobile Legends

If you are against a team that plays with high aggression when gaining an edge, do not be afraid because you can utilize the swing tempo.

The Tempo of swing as the name suggests, this term occurs when the enemy has superiority and makes mistakes or team you can utilize the pause to turn the situation into yourself. It is often used to counter the tempo of control play opponents.

In Mobile Legends time is the most important resource. The goal of your getting items is to cut the time, be it destroying the tower, doing the gang, kill, or Lord. Well, in the game against the tempo you also can not waste time and have to utilize their games

Usually, against a team who plays like this you will need a very good support, mid, and Jungler/assassin. Start from doing the Gang, shutdown their cores, stealing buff them, or even put pressure on the lane. It is like a creep and a tower. By flipping the control of the situation you can take the swing tempo where the map control and time back to your hands.

 

Counter Tempo Play ML Cases

The case example is  you play as Helcurt, Helcurt is a very deadly hero thanks to its mobility, high impact, and burst. You are clearing the jungle and get to the last creep, which is the red buff.

You see in mid Lane, hero Mid and support you guys are dealing with opponents who are too playing aggro. Definitely as a Helcurt you have to go straight to mid, leave buff, and jump straight. Efficiency is the key and you’re even better to give a buff to your marksman in a safe lane.

So the most important thing when fighting or getting the tempo of play is efficiency and also the excellent decision-making. By making very good decisions and also studying your priorities, playing Mobile Legends will be even easier. Take advantage of your most important resources in the game, which is time. By making good use of time, you can control the game and can also benefit each team.

That’s the tips, guides, strategies, and counter tempo play in Mobile Legends. Although it is quite complicated but you can implement this even at any rank. The recommendation to perform tempo play is to play using assassins or support. Both of these roles can control the folder and utilize a very good time.

Playing with a good team will be very helpful to your Mobile Legends game because communication will be very important. By doing play tempo, the slightest advantage you can turn into a huge profit and can hurt your gaming opponent’s team.

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