Failed Combo Items Mobile Legends (ML), Don’t Use!

0

Mobile Legends , a game that many players are interested in, continues to attract their attention. One of the interesting things to pay attention to is the Failed Combo Mobile Legends (ML) Item, Don’t Use it! This article provides more detailed information on this subject.

It is undeniable, Mobile Legends players must have a deep understanding of various interesting things in this game. In particular, there are many exciting elements that can be found in the Mobile Legends meta game that players can explore in the game.

Before you know a more detailed explanation in the article later, you can also see  Item Improve Late Game Mobile Legends (ML) this time. So that later you can better understand the explanation, of course.

In this article, we will explain about failed combo items in the Mobile Legends game. We will provide a detailed explanation so that you can understand it better. Please refer to the detailed explanation below to get a deeper understanding.

Failed Combo Items Mobile Legends (ML), Don’t Use!

In the Mobile Legends game, there are currently many interesting things that you can explore. For example, this time you can find out some items that cannot be combined or produce combos that fail due to the passive of these items. The following is a list of these items:

Golden Staff then Berserker Fury

For the first time, there are Golden Staff and Berserker Fury items where these items cannot be combined because the passive of the Golden Staff team itself is to convert the 1% critical chance obtained to 1% attack speed. So when you use items like Berseker Fury you can say it’s useless because the potential of the item doesn’t come out, namely a critical chance.

War Axe dan Blade of Hepataseas

Next time, there are the War Ax and Blade of Heptaseas items, these two items cannot be put together because of their passive where War Ax will be active if it gives continuous damage which is suitable when doing war, while Blade of Heptaseas will be active when the hero does not receive damage for 5 seconds. So that is very difficult to happen.

Dominance Ice, Necklace of Durance dan Sea Halberd

Then there is also this time the Dominance Ice, Necklace of Durance and Sea Halberd items where only one item is effective for these items. This is because the passive item will have an anti-regene effect on the enemy’s HP and is effectively used on one particular hero, for example for tanks using Dominance Ice, Magic using a Necklace of Durance and Physical using a Sea Halberd.

Those are some items that you should not use because you will fail the combo or cannot be combined with these Mobile Legends items. of course with this explanation you can find out and what do you think about the explanation of some of the items that failed the combo in the MLBB game?