What is Mobile Legends Growth Stat (ML)

Read on below regarding the explanation of stat growth for heroes in Mobile Legends. All heroes have different growth stats and of course make each of them unique.

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Maybe some of you Mobile Legends players are a bit confused about this. This time we will discuss what the Mobile Legends (ML) growth stat is. The growth stat is one of the most important mechanics and features. Read on below regarding the explanation of stat growth for heroes in Mobile Legends. All heroes have different growth stats and of course make each of them unique.

The growth stat can be one of the benchmarks for how strong your hero is. From here you can also calculate how your hero can scale with other heroes. Of course, it is very important for players who need additional data.

This is very important for you to understand and use later. So for those of you who want to play as a better player, don’t miss it so you won’t be confused later.

What is Mobile Legends Growth Stat

Stat growth is the growth of your stats whether it’s HP, armor, damage, mana, and more from each hero. Each hero has a different growth stat and the different roles are even further away.

So different heroes with different roles will have growth stats that might affect your game. Don’t let yourself be bothered and don’t understand this when playing.

But unlike other MOBAs, the growth stat in Mobile Legends will directly affect damage, HP, mana, armor, and others. But it feels the same and just as important when playing.

Different Roles, Different Growth Stats

For Mobile Legends, as previously explained, each hero is very unique. Not only from their skills, but from their stats. This makes the tanks very thick and hero assassins are very sick.

Regarding what the Mobile Legends (ML) growth stat is, you have to understand the role first. Each role has its own advantages. So the growth stat will affect it later when playing.

For tank heroes, they will get additional armor and HP each level to make it thicker. This is natural because the tanks are required to be able to have their natural thickness.

Hero assassins and marksmans focus on damage. Both physical and magical, depending on the hero they will have an advantage from here. Of course so that they can be deadly in teamfight and ganks.

Where do the mages and support come from? For the attractive energy, there is not much change and it is always static at each level. Supporters and mages do need additional mana and magic damage.

Fighter is more balanced between sustain HP and armor as well as damage. Fighters feel they have to be able to withstand damage while also dealing damage to their opponents in the Land of Dawn. Keep practicing, play wisely and don’t become a toxic player!

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